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tangrs

Daniel Tang – engineer and hacker

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Tag: Problem Solving

Collision detection on iOS

I started developing plane for iOS recently. It's a hacked up port of the original game I made when I was young. It was an excellent way to learn the iOS SDK and Objective-C. Anyway, down to business... The initial collision detection I implemented was a very crude one that simply checks if the bounding … Continue reading Collision detection on iOS →

tangrs Uncategorized 1 Comment July 30, 2011

Recent Posts

  • Fixing the dash status light panel on a Toyota Supra
  • MagSafe to USB charger
  • A Final Fantasy X lightning strike dodging aimbot
  • Linux Release Tracker
  • Deriving radii for round corners
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